Trance
AI interactive film
Dimensions Variable
2025
出神
AI互動電影
依場地而定
2025
︎ The project was completed in 2025 and continues to undergo technical refinement and adjustments.
︎ 本計畫於2025年完成,目前仍持續進行技術優化與細節調整。
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Still from Trance. Still photography by Pei Juan Lai.
《出神》劇照,劇照攝影:賴沛雋
The title “Trance” has a dual meaning: it signifies both a focused state of immersion in the virtual world and the fleeting moments of distraction that pull us back to reality. As technologies like VR, AI, and projection expand the boundaries of perception, these moments reveal not only technical limitations but also cracks through which we can rethink the relationship between immersion and technology. Even without technological mediation, a painting, a book, or a melody can evoke immersion. At the same time, in today’s world of short videos, games, and social media, the virtual has already seeped into daily life.
Trance — Exploring the Forms of the Virtual is a three-channel interactive short film powered by AI. Using crowd analysis and head pose recognition, the system detects audience attention and dynamically alters the storyline.
「出神」具有雙重涵義:既象徵沉浸於虛擬世界的專注狀態,也指涉在沉浸體驗中分心、抽離的片刻。隨著科技發展,虛擬實境、AI、投影等技術拓展了人類對虛擬世界的感知邊界。然而,這樣的「沉浸」有時也會因為悶熱、痠痛、學習曲線高等身體不適感,而使人「出神」,把人拉回現實中。這種「出神」的瞬間,不只是技術上的侷限,更像是一道裂縫,讓我們重新思考沉浸感與科技的關係——一幅畫、一本書、一段旋律,沒有科技的賦能,亦能讓人感到沉浸。另一方面,在當代的科技社會中,我們是否已經被某種形式的沉浸包圍?在短影音、遊戲與社群的之中,虛擬早已悄悄滲透日常。
《出神—探索虛擬之形》是一部三頻道的 AI 互動短片,劇情描繪藝術家的創作發想歷程與親身經驗,透過AI人流分析與頭部姿態辨識技術,感知觀眾的注意力變化,改變劇情內容。
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Film still from Trance.
《出神》影片截圖
Using audience flow analysis and pose-recognition AI, the system detects viewers’ gaze direction and dwell time in real time, determining narrative branches based on their attention.
透過人流分析與姿態辨識AI技術,即時偵測觀眾的注視方向與停留時間,並依注意力結果決定劇情分支。
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Documentation of the Trance preview screening.
《出神》試映活動現場紀錄
Supervisor
Ministry of Culture
Main Creative Team
AI Interactive System|Shanboy Chen
Producers|Yi-Ru Cheng, PJ Chang
Director & Script|Chi-Wen Ting
Lead Actor|Shiang Lee
Cinematography|Ching-Wen Liao
Lighting|Itami Liang
Art Direction|Yin-Hsuan Lin
Styling|Yun-Fei Fan
Sound|Yan-Rong Lin
Animation|Yu-Liang Lin
VR Production|Yi-Ting Cheng
Key Visual Design|Fang-Yu Chou
Special Thanks
MoNTUE
指導單位
文化部
主創團隊
AI 互動系統|陳宣伯
製片|鄭義儒、張沛潔
編導|丁啟文
主演|李想
攝影|廖鏡文
燈光|梁敦學
美術|林吟璇
造型|范云菲
聲音|林延融
動畫|林瑜亮
VR 製作|鄭伊婷
主視覺設計|周芳伃
特別感謝
北師美術館
AI interactive film
Dimensions Variable
2025
出神
AI互動電影
依場地而定
2025
︎ The project was completed in 2025 and continues to undergo technical refinement and adjustments.
︎ 本計畫於2025年完成,目前仍持續進行技術優化與細節調整。

Still from Trance. Still photography by Pei Juan Lai.
《出神》劇照,劇照攝影:賴沛雋
The title “Trance” has a dual meaning: it signifies both a focused state of immersion in the virtual world and the fleeting moments of distraction that pull us back to reality. As technologies like VR, AI, and projection expand the boundaries of perception, these moments reveal not only technical limitations but also cracks through which we can rethink the relationship between immersion and technology. Even without technological mediation, a painting, a book, or a melody can evoke immersion. At the same time, in today’s world of short videos, games, and social media, the virtual has already seeped into daily life.
Trance — Exploring the Forms of the Virtual is a three-channel interactive short film powered by AI. Using crowd analysis and head pose recognition, the system detects audience attention and dynamically alters the storyline.
「出神」具有雙重涵義:既象徵沉浸於虛擬世界的專注狀態,也指涉在沉浸體驗中分心、抽離的片刻。隨著科技發展,虛擬實境、AI、投影等技術拓展了人類對虛擬世界的感知邊界。然而,這樣的「沉浸」有時也會因為悶熱、痠痛、學習曲線高等身體不適感,而使人「出神」,把人拉回現實中。這種「出神」的瞬間,不只是技術上的侷限,更像是一道裂縫,讓我們重新思考沉浸感與科技的關係——一幅畫、一本書、一段旋律,沒有科技的賦能,亦能讓人感到沉浸。另一方面,在當代的科技社會中,我們是否已經被某種形式的沉浸包圍?在短影音、遊戲與社群的之中,虛擬早已悄悄滲透日常。
《出神—探索虛擬之形》是一部三頻道的 AI 互動短片,劇情描繪藝術家的創作發想歷程與親身經驗,透過AI人流分析與頭部姿態辨識技術,感知觀眾的注意力變化,改變劇情內容。



Film still from Trance.
《出神》影片截圖
Using audience flow analysis and pose-recognition AI, the system detects viewers’ gaze direction and dwell time in real time, determining narrative branches based on their attention.
透過人流分析與姿態辨識AI技術,即時偵測觀眾的注視方向與停留時間,並依注意力結果決定劇情分支。

Documentation of the Trance preview screening.
《出神》試映活動現場紀錄
Supervisor
Ministry of Culture
Main Creative Team
AI Interactive System|Shanboy Chen
Producers|Yi-Ru Cheng, PJ Chang
Director & Script|Chi-Wen Ting
Lead Actor|Shiang Lee
Cinematography|Ching-Wen Liao
Lighting|Itami Liang
Art Direction|Yin-Hsuan Lin
Styling|Yun-Fei Fan
Sound|Yan-Rong Lin
Animation|Yu-Liang Lin
VR Production|Yi-Ting Cheng
Key Visual Design|Fang-Yu Chou
Special Thanks
MoNTUE
指導單位
文化部
主創團隊
AI 互動系統|陳宣伯
製片|鄭義儒、張沛潔
編導|丁啟文
主演|李想
攝影|廖鏡文
燈光|梁敦學
美術|林吟璇
造型|范云菲
聲音|林延融
動畫|林瑜亮
VR 製作|鄭伊婷
主視覺設計|周芳伃
特別感謝
北師美術館